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So I decided to look at a bit of machinima made from WoW clips set to the song “Here Without You” by 3 Doors Down. It has been an interesting journey. It is incredible to think that some clips from World of Warcraft set to a cheesy late 90’s love-rock song could make me misty-eyed. I dare you to watch this video multiple times and not be moved at least a little bit.
So here’s another video to try to bring some of the concepts we have been talking about together for the past couple of weeks into a juicy video that we can also laugh at: it’s the walk off scene from Zoolander. This is one of my favorite movies ever, and it’s for a lot of reasons that I won’t put here. Anyways, enjoy the video, and there’ll be my post after it.
Using Zoolander as a Synopsis
There are many different reasons for using Zoolander, and I’ll just start with the facts that David Bowie and Michael Jackson are represented in this video, so we’ll use that as a baseline. Also, since we just finished talking about men’s fashion, I’ll take a brief (haha – there’s a pun if you watched the video) look into this.
So Derek Zoolander challenges Hansel to a walk-off as a way to prove that he’s still got the skills to be the best male model out there. He struts his stuff in what I can only imagine to be designer red leather clothes that he can easily throw off to the crowd, as the clothes end up augmenting his skills as a model. They empower him to be better at his craft: male modeling. They are also his identity (mer-man!), as he has known nothing else in his life besides modeling. He’s got the perfect complexion, and also “his hair looks really really good with gel in it”, and the clothes become his second skin, as he becomes super comfortable in them – they are his work after all. They also show the viewer that this second skin that he wears all the time, coupled with his physical prowess, make people think that he is really, really not intelligent. Derek wants kids to be able to read good, too, and that’s a healthy aspiration for anyone to have. The film also shows Derek trying to overcome what he knows and his clothes make others think he is as well, which is what I also got out of the men’s clothing reading. There is more to people than what the clothes they wear, even though this is the only readily accessible access point to their lifeworld. I wonder how we can compare these male models to real male models – what differences would we end up finding?
So also, why do I keep end up talking about clothing and interpretation in this class? This is a central issue I believe is at play in my capstone, and the only way for me to begin to understand a theoretical viewpoint is for me to keep expressing it out loud to everyone.
And Hansel is trying to earn a living, but he’s just as scared of other male models too, which says volumes about the total package of clothing and body posture. That says a lot about phenomenology to me, how bout you?
Also, we should get a chance to bring everyone together to watch this: it’s loaded with different aspects for us to take to the critique table.
(^^)V
So last time we ended up watching something interesting from the land of France: Godard’s A Woman is a Woman. There was a comment I didn’t get a chance to talk about which is sort of interesting and I think will appeal to most people in our class, so here’s the best way I can try to articulate what I am thinking:
The combination of the camera angles and the audio Godard gives us gives me the impression that not only we are to become the main female character, but we are also to indulge in the fanservice the director is trying to entice us with – an interesting duality. For those who don’t know, fanservice is a term used in the anime and video game culture which focuses on the directors or designers giving the viewer/player what they really want – visceral action combined with well endowed and beautiful ladies (also reminds me of Jay from the View Askew universe, too!).
Summary:
Super short version:
Existing ontological methods are great but hey, let’s do some epistemolgical stuff to make HCI even more awesome! Plus it’s needed!!
Short version:
- We are not doing this (Interaction Criticism and Aesthetics, herein referred as ICA) well yet!
- This is really hard to do.
- What would this look like in HCI?
Longer version:
Page 1:
- “Culture” is the new buzz word in HCI.
- We are doing great so far, but have a long way to go.
- Don’t reinvent the wheel – Critical theory and aesthetics have already cracked down some pretty huge things that we are just becoming aware of in our field.
So I was just watching Annie Hall – a brilliant movie if you’ve never seen it – and I there was a bit of dialogue I thought might sort of make the case for why we should do interaction critique (At 2:25 in the video below). The part in italics I think is the most poignant (How’s that for a critical word!). Just substitute photography for interaction and I think there’s some great insights here.

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