In the readings we are asked to consider “play” as an important aspect of art:

Gadamer has in mind the actual phenomenon of play in its endless variety, including metaphorical senses: ‘ the play of light , the play of the waves, the play of gears or parts of machinery, the interplay of limbs, the play of forces, the play of gnats, even a play on words’ (TM, p. 103). Despite their differences, what these aspects of play all share in common is a ‘to-and-fro movement that is not tied to any goal that would bring it to an end ‘ (TM, p. 103). Play is an activity that is not random and yet has no obvious goal or teleological endpoint; purposeful and yet witho ut some grand overarching purpose.

I thought of this terminal after reading this passage. It was interesting because of its somewhat random interactions with those who move through it. People would go through it several times. It is unclear to me personally if this is actually an interactive display, or if it simply uses different animations based on some estimate of the amount of people on the walkway. One thing that is certain is that people interact with it. I’ve seen people try to trick it, initiate it, (generally try to illicit reactions from it) by jumping, running, turning around, moonwalking, whatever.

This seems like a fun embodiment of play. It seems to meet criteria above. One interesting aspect is that people attach meaning to the play that is taking place. Since it is not apparent how the interaction works, they play as a way of understanding it. They attach meaning and analogy through the play that takes place, although this may not be totally deliberate.