While looking around for stuff relating to semiotic readings of games for my paper I came across this three part art direction and semiotic break down of Arkham City by  Anjin Anhut. While not necessarily all that academic in terms of the writing I found it interesting how he made the connections and justified his reasoning.

Arkham City Art Direction And Semiotics Part 1

Arkham City Art Direction And Semiotics Part 2

Arkham City Art Direction And Semiotics Part 3

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