Domingues, D. (2004). Cyberart and interfaces: the coupled body. Digital Creativity, 15(3), 159-174.
I was writing a “philosophical” paper about cyberspace, focusing on the body-mind relationship in cyberspace. Then I found this paper. I feel it is interesting since it is not just limited in the notion of “argumentation” in cognitive science. I don’t know if anyone has read this paper. If so, sorry for redundant information!
The author argues that cyberart incorporates interactive systems within artistic practices. The foundation for a theory of artistic production and creativity becomes expanded on the basis of a biological implication that is not dependent solely on aesthetic judgment. To communicate with computers and their high performance software stimulates artists’ imagination and there are types of interface or hardware that connect the natural system (especially the body) to the internal life of computers. From her perspective, aesthetic judgment is both based on biological implication (the artist’s body’s behavior) and on technological affordance (the interactive system’s behavior). By comparing to traditional “rituals”, the author also thinks that in cyberculture, users use the interfaces of technology to connect the virtual and the real world. So, interactive technologies enable users to trigger rituals in order to search for special states of consciousness
At least in this paper, “interactivity enhances the subjective dimension of artistic intentions and technologies have the expressive capacity to feed human sensitivity”. So artists are interested in interactive systems because these systems “allow them to reveal the expressive charge of technology by acting at poetic and psychological levels, throwing the body into rituals in performances accomplished through couplings with machines”.