So this is mostly a gag post, because I ended up observing Nathan (read his post which is actually good! )
The thought I have is a question about critical design (which needs a lot more fleshing out). Is bad design considered critical design? I mean, it does not fit the bill of problem setting, but it does make me (or Nathan or Denique or most people who have used the damn machine) reflect and think about the interaction. Mainly how bad it is, and more importantly, it makes me think about how things can be better. Isn’t that one of the goals of critical design? to make us think beyond the boundaries?
Again..this is not a serious post!