This is the skeleton of my outline of what I want to talk about in my paper:

Human food interaction require Third Wave/Experience Design

Framework [Celebratory]

  • Positive experiences

Projects that want to design for experience

Food Media/CoDine

  • Goal with experiences
  • What they did wrong

Telematic Dinner Party

  • What they did better
  • What they still did wrong

Inform future experience design for Human food interaction

Food Journey (Capstone Process)

  • Focus on the experience people have
  • Low fidelity/simulation to get the positive experience before build high fidelity prototype